Gamification: Classification of the Users Based on Player Types and Motivations

  • Edwin Tunggawan
Keywords: Gamification, Game

Abstract

A comparison between two methods to understand the players’ behavior in games. The first one is the player types model by Richard Bartle, and the second is the motivations model by Nick Yee. It’s concluded that Yee’s model is better when the developers need a more detailed understanding on their users, while Bartle’s model is better to use when the developers need to classify the users in a quicker and simpler way.

Published
2018-10-28
How to Cite
Tunggawan, E. (2018). Gamification: Classification of the Users Based on Player Types and Motivations. Journal of Applied Information, Communication and Technology, 5(2), 91-96. https://doi.org/10.33555/ejaict.v5i2.48
Section
Articles